Fighter Skill List

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Fighter Skill List

Post by Yeuyo on Fri Sep 25, 2009 1:50 am

Skill Description Layout
[You must be registered and logged in to see this link.](Skill Name)
Required Weapon: (Eligible Weapons)
Target: (Enemy, Ally, or Self); Element: (Element*)
Max Level: (Current Job's Max Level)/(Max Level Overall); Cooldown: (Seconds); Cast Time: (Seconds); Range: (Meters); Area: (AoE Range)
MP Cost: (Set costs or formula); SP Cost (Set costs, or progression); Gold Cost (Set costs, formula, or progression)
Prerequisites: (Skills required to learn this skill)**
Level Requirements***:{(Level 1), (Level 2), (Level 3), (Level 4), (Level 5), (Level 6), ..., ..., ..., (Level X)}

*No Element means the element is Neutral.
**If the skill has a prerequisite, SP and Gold cost will be equal to the next level of the prerequisite. (e.g. Double Strike 1 = Strike Attack L11)
***No Level Requirements means the required level is 0.

Fighter
Active Skills
[You must be registered and logged in to see this link.]Boost Light Sword
Required Weapon: One Handed Sword
Target: Enemy
Max Level: 2/5; Cooldown: 1.3s; Cast Time: 0s; Range: 2.5M
MP Cost: 5*Skill Level; SP Cost: 2; Gold Cost: [0,2800,27500,150K,785K]
Level Requirements:{0,10,40,70,105}
Skill LevelFunction
1Attack twice with 31 power.
2Attack thrice with 62 power.
3Attack four times with 73 power.
4Attack five times with 100 power.
5Attack six times with 130 power.

[You must be registered and logged in to see this link.]Boost Heavy Sword
Required Weapon: Two Handed Sword
Target: Enemy
Max Level: 2/5; Cooldown: 1.7s; Cast Time: 0s; Range: 3.5M
MP Cost: 2 + 5*Skill Level; SP Cost: 2; Gold Cost: [0,2800,27500,150K,785K]
Level Requirements: {0,10,40,70,105}
  1. Attack twice for 34 power.
  2. Attack thrice for 73 power.
  3. Attack four times with 91 power.
  4. Attack five times with 115 power.
  5. Attack six times with 153 power.


[You must be registered and logged in to see this link.]Attract
Required Weapon: None
Target: Enemy
Max Level: 5/30; Cooldown: 2.7s; Cast Time: 0.7s; Range:16m
MP Cost: L1-20: 10 + 2*Skill Level; L21-31: 3*Skill Level - 10;
SP Cost: Per-[1] Progression; Gold: Per-X Progression
Level Requirements: {0,4,7,11,14, 20,23,26,29,32, 40,44,47,51,54, 75,77,79,81,83, 105,107,109,111,113, 115,117,119,121,123}
  1. Monster Hate/Threat Level +5600
  2. Monster Hate/Threat Level +8400
  3. Monster Hate/Threat Level +11600
  4. Monster Hate/Threat Level +14900
  5. Monster Hate/Threat Level +18600
  6. Monster Hate/Threat Level +22600
  7. Monster Hate/Threat Level +26800
  8. Monster Hate/Threat Level +31300
  9. Monster Hate/Threat Level +36100
  10. Monster Hate/Threat Level +41200
  11. Monster Hate/Threat Level +47000
  12. Monster Hate/Threat Level +53100
  13. Monster Hate/Threat Level +59500
  14. Monster Hate/Threat Level +66300
  15. Monster Hate/Threat Level +127300
  16. Monster Hate/Threat Level +151000
  17. Monster Hate/Threat Level +177700
  18. Monster Hate/Threat Level +207900
  19. Monster Hate/Threat Level +241700
  20. Monster Hate/Threat Level +279600
  21. Monster Hate/Threat Level +328900
  22. Monster Hate/Threat Level +384600
  23. Monster Hate/Threat Level +447100
  24. Monster Hate/Threat Level +516800
  25. Monster Hate/Threat Level +594500
  26. Monster Hate/Threat Level +680700
  27. Monster Hate/Threat Level +775900
  28. Monster Hate/Threat Level +880900
  29. Monster Hate/Threat Level +996100
  30. Monster Hate/Threat Level +1141300


[You must be registered and logged in to see this link.]Strike Attack
Required Weapon: One Handed
Target: Enemy
Max Level: 5/10;
Cooldown: L1-5: 4.2s L6-10: 3.6s; Cast Time: 1.2s; Range: 2.5M
MP Cost: 8 + 4*Skill Level; SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
Level Requirements: {0,4,7,11,14, 20,23,26,29,32}
  1. Attack with 57 power, poison at 60% with 53 damage per second for 3s.
  2. Attack with 64 power, poison at 60% with 56 damage per second for 3s.
  3. Attack with 71 power, poison at 60% with 59 damage per second for 3s.
  4. Attack with 78 power, poison at 60% with 63 damage per second for 3s.
  5. Attack with 85 power, poison at 60% with 66 damage per second for 3s.
  6. Attack with 103 power, poison at 65% with 69 damage per second for 4s.
  7. Attack with 114 power, poison at 66% with 73 damage per second for 4s.
  8. Attack with 125 power, poison at 67% with 76 damage per second for 4s.
  9. Attack with 136 power, poison at 70% with 79 damage per second for 4s.
  10. Attack with 147 power, poison at 71% with 83 damage per second for 4s.


[You must be registered and logged in to see this link.]Windy Slash
Required Weapon: One Handed
Target: Enemy
Max Level: 5/10;
Cooldown: L1-5: 2.8s L6-10: 2.4s; Cast Time: 1.2s; Range: 2.5M
MP Cost: 9 + 3*Skill Level; SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
Level Requirements: {0,4,7,11,14, 20,23,26,29,32}
  1. Attack with 63 power.
  2. Attack with 72 power.
  3. Attack with 81 power.
  4. Attack with 90 power.
  5. Attack with 99 power.
  6. Attack with 107 power.
  7. Attack with 118 power.
  8. Attack with 129 power.
  9. Attack with 140 power.
  10. Attack with 151 power.


[You must be registered and logged in to see this link.]Uppercut
Required Weapon: Two Handed
Max Level: 5/10;
Cooldown: L1-5: 5.4s L6-10: 4.8s; Cast Time: 1.2s; Range: 3.5M
MP Cost: 9 + 4*Skill Level; SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
Level Requirements: {0,4,7,11,14, 20,23,26,29,32}
  1. Attack with 84 power, knockback ?m.
  2. Attack with 95 power, knockback ?m.
  3. Attack with 106 power, knockback ?m.
  4. Attack with 117 power, knockback ?m.
  5. Attack with 128 power, knockback ?m.
  6. Attack with 142 power, knockback ?m.
  7. Attack with 156 power, knockback ?m.
  8. Attack with 170 power, knockback ?m.
  9. Attack with 184 power, knockback ?m.
  10. Attack with 198 power, knockback ?m.


[You must be registered and logged in to see this link.]Crash Blow
Required Weapon: Two Handed
Target: Enemy
Max Level: 5/10; Cooldown: 2.8s; Cast Time: 1.2s; Range: 3.5M
MP Cost: 7 + 3*Skill Level; SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
Level Requirements: {0,4,7,11,14, 20,23,26,29,32}
  1. Attack with 92 power.
  2. Attack with 103 power.
  3. Attack with 114 power.
  4. Attack with 125 power.
  5. Attack with 136 power.
  6. Attack with 154 power.
  7. Attack with 167 power.
  8. Attack with 180 power.
  9. Attack with 193 power.
  10. Attack with 206 power.


Support Skills
[You must be registered and logged in to see this link.]Fighter Heart
Required Weapon: None
Target: Ally
Max Level: 1/10; Cooldown: 3s; Cast Time: 2s; Range: 15m
MP Cost: 26 + 9*Skill Level; SP Cost [3]-Multiple Progression; Gold Cost: X-Multiple Progression
  • Increase STR by 10*Skill Level. Lasts 14+Skill Level minutes with maximum of 20 minutes.


Passive Skills
[You must be registered and logged in to see this link.]One-Hand Training
Max Level: 5/30
SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
  • Increase Attack Power of One Hand Weapons by (0.67 + 0.9776*Skill Level)% rounded to two decimal places.


[You must be registered and logged in to see this link.]Two-Hand Training
Max Level: 5/30
SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
  • Increase Attack Power of Two Hand Weapons by (1.5*Skill Level)%.


[You must be registered and logged in to see this link.]Sword Training
Max Level: 5/30
SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
  • Increase Attack Power of swords by (0.25 + 0.75*Skill Level)%.


[You must be registered and logged in to see this link.]Sword Rapidity
Max Level: 5/30
SP Cost: Per-[2] Progression; Gold Cost: Per-X Progression
  • Increase Attack Speed of swords by (1.1725*Skill Level - 0.175)% rounded to two decimal places.


[You must be registered and logged in to see this link.]Axe Mortality
Max Level: 5/30
SP Cost: Per-[2] Progression; Gold Cost: Per-X Progression
  • 1-30 Increase Critical Damage of axes by (0.5*Skill Level)%
  • 6-30 Increase Critical Rate by 4*(Skill Level - 5)


[You must be registered and logged in to see this link.]Mace Training
Max Level: 5/30
SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
  • Increase Attack Power of maces by (0.17 + 0.83*Skill Level)%


[You must be registered and logged in to see this link.]Mace Protection
Max Level: 5/30
SP Cost: Per-[2] Progression; Gold Cost: Per-X Progression
  • 1-30 Increase defense with a mace by (0.5*Skill Level)%
  • 11-30 Increase VIT by (Skill Level - 10)/2% rounded up to the nearest whole percent.


[You must be registered and logged in to see this link.]Light Armor Expertise
Max Level: 5/30
SP Cost: Per-[1] Progression; Gold Cost: Per-X Progression
  • Increase defense while wearing a full set of Light Armor by (0.1 + 0.9*Skill Level)%


[You must be registered and logged in to see this link.]Enhance HP
Max Level: 5/30
SP Cost: Per-[2] Progression; Gold Cost: Per-X Progression
Required Levels: {6,9,12,15,18, 22,25,29,32,36, 41,46,52,57,67, 75,80,85,89,94, 105,105,105,105,105}
  • 1-30 Increase Max HP by (Skill Level/10)% rounded up to the nearest whole percent. Increase Max HP by 31*(Skill Level -1) + (29+ 2*Skill Level).
  • 6-15 Increase HP Regen by 3.
  • 16-25 Increase HP Regen by 8.
  • 26-30 Increase HP Regen by 17.


Disclaimer:
Taken from [You must be registered and logged in to see this link.] and [You must be registered and logged in to see this link.].

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Yeuyo
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